OpenShot Library | libopenshot
0.2.5
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31 #include "../include/Coordinate.h"
37 Coordinate::Coordinate() :
81 catch (
const std::exception& e)
84 throw InvalidJSON(
"JSON is invalid (missing keys or invalid data types)");
92 if (!root[
"X"].isNull())
93 X = root[
"X"].asDouble();
94 if (!root[
"Y"].isNull())
95 Y = root[
"Y"].asDouble();
const Json::Value stringToJson(const std::string value)
double Y
The Y value of the coordinate (usually representing the value of the property being animated)
This namespace is the default namespace for all code in the openshot library.
Coordinate()
The default constructor, which defaults to (0,0)
void SetJsonValue(const Json::Value root)
Load Json::Value into this object.
void SetJson(const std::string value)
Load JSON string into this object.
Exception for invalid JSON.
std::string Json() const
Get and Set JSON methods.
Json::Value JsonValue() const
Generate Json::Value for this object.
double X
The X value of the coordinate (usually representing the frame #)