OpenShot Library | libopenshot  0.2.5
ClipBase.h
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1 /**
2  * @file
3  * @brief Header file for ClipBase class
4  * @author Jonathan Thomas <jonathan@openshot.org>
5  *
6  * @ref License
7  */
8 
9 /* LICENSE
10  *
11  * Copyright (c) 2008-2019 OpenShot Studios, LLC
12  * <http://www.openshotstudios.com/>. This file is part of
13  * OpenShot Library (libopenshot), an open-source project dedicated to
14  * delivering high quality video editing and animation solutions to the
15  * world. For more information visit <http://www.openshot.org/>.
16  *
17  * OpenShot Library (libopenshot) is free software: you can redistribute it
18  * and/or modify it under the terms of the GNU Lesser General Public License
19  * as published by the Free Software Foundation, either version 3 of the
20  * License, or (at your option) any later version.
21  *
22  * OpenShot Library (libopenshot) is distributed in the hope that it will be
23  * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
24  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
25  * GNU Lesser General Public License for more details.
26  *
27  * You should have received a copy of the GNU Lesser General Public License
28  * along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
29  */
30 
31 #ifndef OPENSHOT_CLIPBASE_H
32 #define OPENSHOT_CLIPBASE_H
33 
34 #include <memory>
35 #include <sstream>
36 #include "Exceptions.h"
37 #include "Point.h"
38 #include "KeyFrame.h"
39 #include "Json.h"
40 
41 namespace openshot {
42 
43  /**
44  * @brief This abstract class is the base class, used by all clips in libopenshot.
45  *
46  * Clips are objects that attach to the timeline and can be layered and positioned
47  * together. There are 2 primary types of clips: Effects and Video/Audio Clips.
48  */
49  class ClipBase {
50  protected:
51  std::string id; ///< ID Property for all derived Clip and Effect classes.
52  float position; ///< The position on the timeline where this clip should start playing
53  int layer; ///< The layer this clip is on. Lower clips are covered up by higher clips.
54  float start; ///< The position in seconds to start playing (used to trim the beginning of a clip)
55  float end; ///< The position in seconds to end playing (used to trim the ending of a clip)
56  std::string previous_properties; ///< This string contains the previous JSON properties
57 
58  /// Generate JSON for a property
59  Json::Value add_property_json(std::string name, float value, std::string type, std::string memo, const Keyframe* keyframe, float min_value, float max_value, bool readonly, int64_t requested_frame) const;
60 
61  /// Generate JSON choice for a property (dropdown properties)
62  Json::Value add_property_choice_json(std::string name, int value, int selected_value) const;
63 
64  public:
65 
66  /// Constructor for the base clip
67  ClipBase() { };
68 
69  // Compare a clip using the Position() property
70  bool operator< ( ClipBase& a) { return (Position() < a.Position()); }
71  bool operator<= ( ClipBase& a) { return (Position() <= a.Position()); }
72  bool operator> ( ClipBase& a) { return (Position() > a.Position()); }
73  bool operator>= ( ClipBase& a) { return (Position() >= a.Position()); }
74 
75  /// Get basic properties
76  std::string Id() const { return id; } ///< Get the Id of this clip object
77  float Position() const { return position; } ///< Get position on timeline (in seconds)
78  int Layer() const { return layer; } ///< Get layer of clip on timeline (lower number is covered by higher numbers)
79  float Start() const { return start; } ///< Get start position (in seconds) of clip (trim start of video)
80  float End() const { return end; } ///< Get end position (in seconds) of clip (trim end of video)
81  float Duration() const { return end - start; } ///< Get the length of this clip (in seconds)
82 
83  /// Set basic properties
84  void Id(std::string value) { id = value; } ///> Set the Id of this clip object
85  void Position(float value) { position = value; } ///< Set position on timeline (in seconds)
86  void Layer(int value) { layer = value; } ///< Set layer of clip on timeline (lower number is covered by higher numbers)
87  void Start(float value) { start = value; } ///< Set start position (in seconds) of clip (trim start of video)
88  void End(float value) { end = value; } ///< Set end position (in seconds) of clip (trim end of video)
89 
90  /// Get and Set JSON methods
91  virtual std::string Json() const = 0; ///< Generate JSON string of this object
92  virtual void SetJson(const std::string value) = 0; ///< Load JSON string into this object
93  virtual Json::Value JsonValue() const = 0; ///< Generate Json::Value for this object
94  virtual void SetJsonValue(const Json::Value root) = 0; ///< Load Json::Value into this object
95 
96  /// Get all properties for a specific frame (perfect for a UI to display the current state
97  /// of all properties at any time)
98  virtual std::string PropertiesJSON(int64_t requested_frame) const = 0;
99 
100  virtual ~ClipBase() = default;
101  };
102 
103 
104 }
105 
106 #endif
openshot::ClipBase::add_property_json
Json::Value add_property_json(std::string name, float value, std::string type, std::string memo, const Keyframe *keyframe, float min_value, float max_value, bool readonly, int64_t requested_frame) const
Generate JSON for a property.
Definition: ClipBase.cpp:68
openshot::ClipBase::~ClipBase
virtual ~ClipBase()=default
openshot::ClipBase::Position
void Position(float value)
Set the Id of this clip object
Definition: ClipBase.h:85
Point.h
Header file for Point class.
openshot
This namespace is the default namespace for all code in the openshot library.
Definition: AudioBufferSource.h:39
openshot::ClipBase::add_property_choice_json
Json::Value add_property_choice_json(std::string name, int value, int selected_value) const
Generate JSON choice for a property (dropdown properties)
Definition: ClipBase.cpp:104
openshot::ClipBase::Json
virtual std::string Json() const =0
Get and Set JSON methods.
openshot::ClipBase::End
float End() const
Get end position (in seconds) of clip (trim end of video)
Definition: ClipBase.h:80
openshot::ClipBase::operator>
bool operator>(ClipBase &a)
Definition: ClipBase.h:72
openshot::ClipBase::Start
void Start(float value)
Set start position (in seconds) of clip (trim start of video)
Definition: ClipBase.h:87
KeyFrame.h
Header file for the Keyframe class.
openshot::ClipBase::Layer
int Layer() const
Get layer of clip on timeline (lower number is covered by higher numbers)
Definition: ClipBase.h:78
openshot::ClipBase::SetJson
virtual void SetJson(const std::string value)=0
Load JSON string into this object.
openshot::ClipBase::SetJsonValue
virtual void SetJsonValue(const Json::Value root)=0
Load Json::Value into this object.
Definition: ClipBase.cpp:52
openshot::ClipBase::JsonValue
virtual Json::Value JsonValue() const =0
Generate Json::Value for this object.
Definition: ClipBase.cpp:36
openshot::ClipBase::Id
std::string Id() const
Get basic properties.
Definition: ClipBase.h:76
openshot::ClipBase::position
float position
The position on the timeline where this clip should start playing.
Definition: ClipBase.h:52
openshot::ClipBase::ClipBase
ClipBase()
Constructor for the base clip.
Definition: ClipBase.h:67
openshot::ClipBase::operator<
bool operator<(ClipBase &a)
Definition: ClipBase.h:70
openshot::Keyframe
A Keyframe is a collection of Point instances, which is used to vary a number or property over time.
Definition: KeyFrame.h:64
openshot::ClipBase::Duration
float Duration() const
Get the length of this clip (in seconds)
Definition: ClipBase.h:81
openshot::ClipBase::operator<=
bool operator<=(ClipBase &a)
Definition: ClipBase.h:71
openshot::ClipBase::end
float end
The position in seconds to end playing (used to trim the ending of a clip)
Definition: ClipBase.h:55
openshot::ClipBase::start
float start
The position in seconds to start playing (used to trim the beginning of a clip)
Definition: ClipBase.h:54
openshot::ClipBase::id
std::string id
ID Property for all derived Clip and Effect classes.
Definition: ClipBase.h:51
openshot::ClipBase::layer
int layer
The layer this clip is on. Lower clips are covered up by higher clips.
Definition: ClipBase.h:53
openshot::ClipBase::PropertiesJSON
virtual std::string PropertiesJSON(int64_t requested_frame) const =0
openshot::ClipBase::Id
void Id(std::string value)
Set basic properties.
Definition: ClipBase.h:84
openshot::ClipBase::End
void End(float value)
Set end position (in seconds) of clip (trim end of video)
Definition: ClipBase.h:88
openshot::ClipBase::Position
float Position() const
Get position on timeline (in seconds)
Definition: ClipBase.h:77
openshot::ClipBase::previous_properties
std::string previous_properties
This string contains the previous JSON properties.
Definition: ClipBase.h:56
openshot::ClipBase::Layer
void Layer(int value)
Set layer of clip on timeline (lower number is covered by higher numbers)
Definition: ClipBase.h:86
a
#define a
openshot::ClipBase::Start
float Start() const
Get start position (in seconds) of clip (trim start of video)
Definition: ClipBase.h:79
Json.h
Header file for JSON class.
openshot::ClipBase
This abstract class is the base class, used by all clips in libopenshot.
Definition: ClipBase.h:49
openshot::ClipBase::operator>=
bool operator>=(ClipBase &a)
Definition: ClipBase.h:73
Exceptions.h
Header file for all Exception classes.