PostUpdate.h
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1 // This file is a part of the OpenSurgSim project.
2 // Copyright 2013, SimQuest Solutions Inc.
3 //
4 // Licensed under the Apache License, Version 2.0 (the "License");
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
7 //
8 // http://www.apache.org/licenses/LICENSE-2.0
9 //
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an "AS IS" BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
15 
16 #ifndef SURGSIM_PHYSICS_POSTUPDATE_H
17 #define SURGSIM_PHYSICS_POSTUPDATE_H
18 
19 #include <memory>
20 
23 
24 namespace SurgSim
25 {
26 namespace Physics
27 {
28 
30 class PostUpdate : public Computation
31 {
32 public:
33 
36  explicit PostUpdate(bool doCopyState = false);
37 
39 
41  virtual ~PostUpdate();
42 
43 protected:
44 
46  std::shared_ptr<PhysicsManagerState> doUpdate(const double& dt, const std::shared_ptr<PhysicsManagerState>& state)
47  override;
48 };
49 
50 }; // Physics
51 }; // SurgSim
52 
53 #endif // SURGSIM_PHYSICS_POSTUPDATE_H
Computation.h
Macros.h
SurgSim::Physics::PostUpdate::~PostUpdate
virtual ~PostUpdate()
Destructor.
Definition: PostUpdate.cpp:33
SurgSim
Definition: CompoundShapeToGraphics.cpp:30
SurgSim::Physics::PostUpdate::SURGSIM_CLASSNAME
SURGSIM_CLASSNAME(SurgSim::Physics::PostUpdate)
SurgSim::Physics::PostUpdate::doUpdate
std::shared_ptr< PhysicsManagerState > doUpdate(const double &dt, const std::shared_ptr< PhysicsManagerState > &state) override
Override doUpdate from superclass.
Definition: PostUpdate.cpp:38
SurgSim::Physics::PostUpdate::PostUpdate
PostUpdate(bool doCopyState=false)
Constructor.
Definition: PostUpdate.cpp:28
SurgSim::Physics::PostUpdate
Post Update is called prior to anything else at the beginning of each time step.
Definition: PostUpdate.h:31
SurgSim::Physics::Computation
Encapsulates a calculation over a selection of objects, needs to be subclassed to be used.
Definition: Computation.h:33