virtual bool loadImage(const std::string &filePath)=0
Loads an image into the texture from a file.
Texture()
Definition: Texture.cpp:23
bool isPointSprite() const
Get point sprite flag state.
Definition: Texture.cpp:32
Base class defining the interface for a Graphics Texture.
Definition: Texture.h:29
virtual void clearImage()=0
Removes the image from the texture.
void setIsPointSprite(bool value)
Set point sprite flag on/off.
Definition: Texture.cpp:27