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7 #ifndef BALL_VIEW_KERNEL_CLIPPING_PLANE_H
8 #define BALL_VIEW_KERNEL_CLIPPING_PLANE_H
10 #ifndef BALL_DATATYPE_HASHSET_H
14 #ifndef BALL_VIEW_KERNEL_REPRESENTATION_H
80 void flip() { normal_ = -normal_;}
105 #endif // BALL_VIEW_KERNEL_CLIPPING_PLANE_H
const Vector3 & getPoint() const
HashSet< const Representation * > reps_
void setCappingEnabled(bool state)
static ColorRGBA & getCappingColor()
const Vector3 & getNormal() const
void setPoint(const Vector3 &v)
void setActive(bool state)
static ColorRGBA capping_color_
bool cappingEnabled() const
void setHidden(bool hidden)
void setNormal(const Vector3 &normal)
#define BALL_CREATE(name)
float getDistance() const