2 #include "util/placement.hpp"
3 #include "util/uuid.hpp"
4 #include "util/changeable.hpp"
5 #include "util/window_state_store.hpp"
12 void update(
const class Symbol &sym);
13 std::map<std::tuple<int, bool, UUID>,
Placement> get_text_placements()
const;
14 void set_text_placements(
const std::map<std::tuple<int, bool, UUID>,
Placement> &p);
15 void set_canvas_appearance(
const class Appearance &a);
16 void set_can_load(
bool can_load);
18 typedef sigc::signal<void, int, bool> type_signal_load;
19 type_signal_load signal_load()
26 type_signal_load s_signal_load;
29 Gtk::InfoBar *bar =
nullptr;
Definition: appearance.hpp:7
Definition: changeable.hpp:5
Definition: placement.hpp:8
Definition: preview_box.hpp:8
Definition: symbol_preview_window.hpp:9
Definition: symbol.hpp:72
Definition: window_state_store.hpp:25