3 #include "core/core_schematic.hpp"
4 #include "search/searcher_schematic.hpp"
10 ImpSchematic(
const std::string &blocks_filename,
const std::string &pictures_dir,
const PoolParams ¶ms);
13 void construct()
override;
14 bool handle_broadcast(
const json &j)
override;
15 void handle_maybe_drag(
bool ctrl)
override;
16 void update_action_sensitivity()
override;
17 void update_highlights()
override;
18 void clear_highlights()
override;
20 ActionCatalogItem::Availability get_editor_type_for_action()
const override
22 return ActionCatalogItem::AVAILABLE_IN_SCHEMATIC;
25 std::string get_hud_text(std::set<SelectableRef> &sel)
override;
27 ActionToolID get_doubleclick_action(ObjectType type,
const UUID &uu)
override;
28 void expand_selection_for_property_panel(std::set<SelectableRef> &sel_extra,
29 const std::set<SelectableRef> &sel)
override;
31 Searcher *get_searcher_ptr()
override
36 ToolID get_tool_for_drag_move(
bool ctrl,
const std::set<SelectableRef> &sel)
const override;
38 void update_monitor()
override;
40 std::map<ObjectType, ImpBase::SelectionFilterInfo> get_selection_filter_info()
const override;
43 void canvas_update()
override;
45 const std::string project_dir;
48 int handle_ask_net_merge(
class Net *net,
class Net *into);
49 int handle_ask_delete_component(
class Component *comp);
50 void handle_select_sheet(
const UUID &sheet,
const UUID &block,
const UUIDVec &instance_path);
51 void handle_core_rebuilt();
52 void handle_tool_change(ToolID
id)
override;
60 std::set<SelectableRef> selection;
62 std::map<std::pair<UUID, UUID>, ViewInfo> view_infos;
65 void handle_selection_cross_probe()
override;
66 bool cross_probing_enabled =
false;
68 Coordf cursor_pos_drag_begin;
74 void update_unplaced();
78 void handle_extra_button(
const GdkEventButton *button_event)
override;
80 Glib::RefPtr<Gio::SimpleAction> toggle_snap_to_targets_action;
86 std::vector<class ActionButton *> action_buttons_schematic;
89 struct HighlightItem {
92 UUIDVec instance_path;
95 std::vector<HighlightItem> highlights_hierarchical;
97 void update_instance_path_bar();
98 UUIDVec instance_path_for_bar;
100 const Block &get_block_for_group_tag_names()
override;
Definition: action.hpp:87
Definition: bom_export_window.hpp:15
A block is one level of hierarchy in the netlist.
Definition: block.hpp:29
A Component is an instanced Entity in a Block.
Definition: component.hpp:41
Definition: core_schematic.hpp:14
Definition: imp_schematic.hpp:7
Definition: pdf_export_window.hpp:12
Definition: searcher_schematic.hpp:5
Definition: searcher.hpp:58
Definition: searcher.hpp:9
Definition: selectables.hpp:34
Definition: sheet_box.hpp:8
This class encapsulates a UUID and allows it to be uses as a value type.
Definition: uuid.hpp:16
Definition: unplaced_box.hpp:9
a class to store JSON values
Definition: json.hpp:177