2 #include "common/common.hpp"
3 #include "rules/rule.hpp"
4 #include "rules/rule_match.hpp"
5 #include "rules/rule_match_component.hpp"
11 static const auto id = RuleID::SHORTED_PADS;
12 RuleID get_id()
const override
19 json serialize()
const override;
21 std::string get_brief(
const class Block *block =
nullptr,
class IPool *pool =
nullptr)
const override;
22 bool can_export()
const override;
24 bool matches(
const class Component *component,
const class Net *net)
const;
A block is one level of hierarchy in the netlist.
Definition: block.hpp:29
A Component is an instanced Entity in a Block.
Definition: component.hpp:41
Definition: rule_match_component.hpp:8
Definition: rule_match.hpp:8
Definition: rule_shorted_pads.hpp:9
This class encapsulates a UUID and allows it to be uses as a value type.
Definition: uuid.hpp:16
a class to store JSON values
Definition: json.hpp:177