Horizon
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This is the complete list of members for horizon::Canvas3D, including all inherited members.
a_realize() (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
appearance (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
background_bottom_color (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
background_renderer (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
background_top_color (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
BackgroundRenderer (defined in horizon::Canvas3D) | horizon::Canvas3D | friend |
brd (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
ca (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
cam_azimuth (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
cam_distance (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
cam_elevation (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
cam_fov (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
Canvas3D() (defined in horizon::Canvas3D) | horizon::Canvas3D | |
Canvas3DBase() (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | |
center (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
clear_3d_models() (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | |
cover_renderer (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
CoverRenderer (defined in horizon::Canvas3D) | horizon::Canvas3D | friend |
explode (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
face_renderer (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
FaceRenderer (defined in horizon::Canvas3D) | horizon::Canvas3D | friend |
far (defined in horizon::Canvas3D) | horizon::Canvas3D | |
get_cam_azimuth() const (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | inline |
get_cam_elevation() const (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | inline |
get_center_shift(const glm::vec2 &shift) const (defined in horizon::Canvas3D) | horizon::Canvas3D | |
get_layer_color(int layer) const (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | |
get_model_bbox(const std::string &filename) const (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | |
get_model_filename(const class BoardPackage &pkg, IPool &pool) (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protectedvirtual |
get_model_filenames(class IPool &pool) (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
height (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
highlight_intensity (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
import_step(const std::string &filename_rel, const std::string &filename_abs) (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protectedvirtual |
inc_cam_azimuth(float v) (defined in horizon::Canvas3D) | horizon::Canvas3D | |
invalidate_pick() (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
load_3d_model(const std::string &filename, const std::string &filename_abs) (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
load_models_async(class IPool &pool) (defined in horizon::Canvas3D) | horizon::Canvas3D | |
model_is_loaded(const std::string &filename) (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | |
models_loading_mutex (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
near (defined in horizon::Canvas3D) | horizon::Canvas3D | |
num_samples (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
packages_highlight (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
pick_package_or_point(unsigned int x, unsigned int y) const (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
point_renderer (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
prepare_packages() (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
projection (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
Projection enum name (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | |
push() (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
queue_pick() (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
render(RenderBackground mode=RenderBackground::YES) (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
RenderBackground enum name (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
request_push() (defined in horizon::Canvas3D) | horizon::Canvas3D | |
resize_buffers() (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
set_appearance(const Appearance &a) (defined in horizon::Canvas3D) | horizon::Canvas3D | |
set_cam_azimuth(const float &az) (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | |
set_cam_elevation(const float &ele) (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | |
set_highlights(const std::set< UUID > &pkgs) (defined in horizon::Canvas3D) | horizon::Canvas3D | |
set_msaa(unsigned int samples) (defined in horizon::Canvas3D) | horizon::Canvas3D | |
set_point_transform(const glm::dmat4 &mat) (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | |
set_points(const std::vector< Point3D > &points) (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | |
show_copper (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
show_dnp_models (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
show_models (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
show_points (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
show_silkscreen (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
show_solder_mask (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
show_solder_paste (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
show_substrate (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
signal_models_loading() (defined in horizon::Canvas3D) | horizon::Canvas3D | inline |
signal_package_select() (defined in horizon::Canvas3D) | horizon::Canvas3D | inline |
signal_pick_ready() (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | inlineprotected |
signal_point_select() (defined in horizon::Canvas3D) | horizon::Canvas3D | inline |
signal_view_changed() (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | inline |
silkscreen_color (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
smooth_zoom (defined in horizon::Canvas3D) | horizon::Canvas3D | |
solder_mask_color (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
substrate_color (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
type_signal_models_loading typedef (defined in horizon::Canvas3D) | horizon::Canvas3D | |
type_signal_package_select typedef (defined in horizon::Canvas3D) | horizon::Canvas3D | |
type_signal_pick_ready typedef (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
type_signal_point_select typedef (defined in horizon::Canvas3D) | horizon::Canvas3D | |
type_signal_view_changed typedef (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | |
update(const class Board &brd) (defined in horizon::Canvas3D) | horizon::Canvas3D | |
update_max_package_height() (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
update_packages() (defined in horizon::Canvas3D) | horizon::Canvas3D | |
use_layer_colors (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
view_all() (defined in horizon::Canvas3D) | horizon::Canvas3D | |
wall_renderer (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
WallRenderer (defined in horizon::Canvas3D) | horizon::Canvas3D | friend |
width (defined in horizon::Canvas3DBase) | horizon::Canvas3DBase | protected |
~Canvas3D() (defined in horizon::Canvas3D) | horizon::Canvas3D |