Horizon
preferences_util.hpp
1 #pragma once
2 
3 namespace horizon {
4 void preferences_provider_attach_canvas(class CanvasGL *ca, bool layer);
5 void preferences_apply_to_canvas(class CanvasGL *ca, const class Preferences &prefs);
6 void preferences_apply_appearance(const class Preferences &prefs);
7 } // namespace horizon