2 #include "util/window_state_store.hpp"
3 #include "common/common.hpp"
4 #include "util/changeable.hpp"
5 #include "util/uuid.hpp"
6 #include "imp/action.hpp"
13 enum class Mode { BOARD, PACKAGE };
14 View3DWindow(BaseObjectType *cobject,
const Glib::RefPtr<Gtk::Builder> &x,
const class Board &b,
class IPool &p,
15 Mode mode,
class Canvas3D *ca_custom);
17 void update(
bool clear =
false);
18 void set_highlights(
const std::set<UUID> &pkgs);
19 void add_widget(Gtk::Widget *w);
21 void set_solder_mask_color(
const Gdk::RGBA &c);
22 Gdk::RGBA get_solder_mask_color();
24 void set_silkscreen_color(
const Gdk::RGBA &c);
25 Gdk::RGBA get_silkscreen_color();
27 void set_substrate_color(
const Gdk::RGBA &c);
28 Gdk::RGBA get_substrate_color();
35 void apply_preferences(
const class Preferences &prefs);
37 typedef sigc::signal<void> type_signal_request_update;
38 type_signal_request_update signal_request_update()
40 return s_signal_request_update;
42 type_signal_request_update signal_present_imp()
44 return s_signal_present_imp;
47 typedef sigc::signal<void, UUID> type_signal_package_select;
48 type_signal_package_select signal_package_select();
52 const class Board &board;
55 Gtk::Box *main_box =
nullptr;
56 Gtk::Revealer *model_loading_revealer =
nullptr;
57 Gtk::Spinner *model_loading_spinner =
nullptr;
58 Gtk::ProgressBar *model_loading_progress =
nullptr;
60 Gtk::ColorButton *background_top_color_button =
nullptr;
61 Gtk::ColorButton *background_bottom_color_button =
nullptr;
62 Gtk::ColorButton *solder_mask_color_button =
nullptr;
63 Gtk::ColorButton *silkscreen_color_button =
nullptr;
64 Gtk::ColorButton *substrate_color_button =
nullptr;
65 Gtk::ComboBoxText *background_color_preset_combo =
nullptr;
66 bool setting_background_color_from_preset =
false;
68 Gtk::RadioButton *proj_persp_rb =
nullptr;
69 Gtk::RadioButton *proj_ortho_rb =
nullptr;
71 Gtk::Revealer *hud_revealer =
nullptr;
72 Gtk::Label *hud_label =
nullptr;
73 void hud_set_package(
const UUID &uu);
76 void bind_color_button(Gtk::ColorButton *color_button, FnSetColor fn_set, std::function<
void(
void)> extra_fn);
80 std::map<ActionID, ActionConnection> action_connections;
82 bool handle_action_key(
const GdkEventKey *ev);
83 KeySequence keys_current;
84 void trigger_action(ActionID action);
92 type_signal_request_update s_signal_request_update;
93 type_signal_request_update s_signal_present_imp;
Definition: action.hpp:87
Definition: canvas3d.hpp:16
Definition: changeable.hpp:5
Definition: common.hpp:267
Definition: preferences.hpp:136
This class encapsulates a UUID and allows it to be uses as a value type.
Definition: uuid.hpp:16
Definition: 3d_view.hpp:11
Definition: window_state_store.hpp:25