Crazy Eddie's GUI System
0.8.7
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27 #ifndef _CEGUIOpenGLViewportTarget_h_
28 #define _CEGUIOpenGLViewportTarget_h_
30 #include "CEGUI/RendererModules/OpenGL/RenderTarget.h"
31 #include "../../Rect.h"
70 #endif // end of guard _CEGUIOpenGLViewportTarget_h_
Intermediate OpenGL implementation of a RenderTarget.
Definition: RendererModules/OpenGL/RenderTarget.h:47
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1
OpenGLViewportTarget(OpenGLRendererBase &owner)
Construct a default OpenGLViewportTarget that uses the currently defined OpenGL viewport as it's init...
OpenGL implementation of a RenderTarget that represents am on-scren viewport.
Definition: OpenGL/ViewportTarget.h:42
OpenGLViewportTarget(OpenGLRendererBase &owner, const Rectf &area)
Construct a OpenGLViewportTarget that uses the specified Rect as it's initial area.
bool isImageryCache() const
Return whether the RenderTarget is an implementation that caches actual rendered imagery.
Common base class used for other OpenGL (desktop or ES) based renderer modules.
Definition: RendererBase.h:54