Crazy Eddie's GUI System
0.8.7
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27 #ifndef _CEGUIOgreRenderTarget_h_
28 #define _CEGUIOgreRenderTarget_h_
30 #include "../../RenderTarget.h"
31 #include "CEGUI/RendererModules/Ogre/Renderer.h"
32 #include "../../Rect.h"
33 #include <OgreMatrix4.h>
39 template <
typename T = RenderTarget>
49 #if !defined(CEGUI_USE_OGRE_COMPOSITOR2)
81 #if !defined(CEGUI_USE_OGRE_COMPOSITOR2)
82 void updateOgreViewportDimensions(
const Ogre::RenderTarget*
const rt);
94 #ifdef CEGUI_USE_OGRE_COMPOSITOR2
97 bool d_renderTargetUpdated;
100 Ogre::Viewport* d_viewport;
102 #endif // CEGUI_USE_OGRE_COMPOSITOR2
114 #if !defined(CEGUI_USE_OGRE_COMPOSITOR2)
115 Rectf d_ogreViewportDimensions;
122 #endif // end of guard _CEGUIOgreRenderTarget_h_
Abstract class defining the interface for objects that buffer geometry for later rendering.
Definition: GeometryBuffer.h:44
void draw(const RenderQueue &queue)
Draw geometry from the given RenderQueue onto the surface that this RenderTarget represents.
OgreRenderTarget(OgreRenderer &owner, Ogre::RenderSystem &rs)
Constructor.
CEGUI::Renderer implementation for the Ogre engine.
Definition: RendererModules/Ogre/Renderer.h:92
Class that represents a queue of GeometryBuffer objects to be rendered.
Definition: RenderQueue.h:54
void activate()
Activate the render target and put it in a state ready to be drawn to.
float d_viewDistance
tracks viewing distance (this is set up at the same time as d_matrix)
Definition: RendererModules/Ogre/RenderTarget.h:109
Rectf d_area
holds defined area for the RenderTarget
Definition: RendererModules/Ogre/RenderTarget.h:91
void setOgreViewportDimensions(const Rectf &area)
Set the underlying viewport area directly - bypassing what the RenderTarget considers to be it's area...
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1
void updateViewport()
helper that initialises the viewport
Ogre::RenderSystem & d_renderSystem
Ogre RendererSystem used to affect the rendering process.
Definition: RendererModules/Ogre/RenderTarget.h:89
virtual ~OgreRenderTarget()
Destructor.
void draw(const GeometryBuffer &buffer)
Draw geometry from the given GeometryBuffer onto the surface that this RenderTarget represents.
Ogre::Matrix4 d_matrix
projection / view matrix cache
Definition: RendererModules/Ogre/RenderTarget.h:105
bool d_matrixValid
true when d_matrix is valid and up to date
Definition: RendererModules/Ogre/RenderTarget.h:107
Intermediate RenderTarget implementing common parts for Ogre engine.
Definition: RendererModules/Ogre/RenderTarget.h:41
void unprojectPoint(const GeometryBuffer &buff, const Vector2f &p_in, Vector2f &p_out) const
Take point p_in unproject it and put the result in p_out. Resulting point is local to GeometryBuffer ...
void deactivate()
Deactivate the render target after having completed rendering.
Ogre::RenderTarget * d_renderTarget
Ogre render target that we are effectively wrapping.
Definition: RendererModules/Ogre/RenderTarget.h:93
void setArea(const Rectf &area)
Set the area for this RenderTarget. The exact action this function will take depends upon what the co...
bool d_viewportValid
Definition: RendererModules/Ogre/RenderTarget.h:113
OgreRenderer & d_owner
OgreRenderer object that owns this RenderTarget.
Definition: RendererModules/Ogre/RenderTarget.h:87
const Rectf & getArea() const
Return the area defined for this RenderTarget.
void updateMatrix() const
helper that initialises the cached matrix