Crazy Eddie's GUI System
0.8.7
Vertex.h
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/***********************************************************************
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created: Thu Jan 8 2009
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author: Paul D Turner
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*************************************************************************/
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/***************************************************************************
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* Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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***************************************************************************/
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#ifndef _CEGUIVertex_h_
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#define _CEGUIVertex_h_
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#include "CEGUI/Vector.h"
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#include "CEGUI/Colour.h"
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// Start of CEGUI namespace section
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namespace
CEGUI
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{
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struct
Vertex
:
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public
AllocatedObject
<Vertex>
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{
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Vector3f
position
;
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Vector2f
tex_coords
;
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Colour
colour_val
;
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};
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}
// End of CEGUI namespace section
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#endif // end of guard _CEGUIVertex_h_
CEGUI
Main namespace for Crazy Eddie's GUI Library.
Definition:
arch_overview.dox:1
CEGUI::Vertex::position
Vector3f position
Position of the vertex in 3D space.
Definition:
Vertex.h:44
CEGUI::AllocatedObject
Definition:
MemoryAllocatedObject.h:110
CEGUI::Vector2< float >
CEGUI::Vertex::tex_coords
Vector2f tex_coords
Texture co-ords to be applied to the vertex.
Definition:
Vertex.h:46
CEGUI::Vertex
structure that is used to hold details of a single vertex in 3D space.
Definition:
Vertex.h:42
CEGUI::Vector3< float >
CEGUI::Colour
Class representing colour values within the system.
Definition:
Colour.h:46
CEGUI::Vertex::colour_val
Colour colour_val
colour to be applied to the vertex.
Definition:
Vertex.h:48
cegui
include
CEGUI
Vertex.h
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