virtual void clear()=0
Clear the surface of the underlying texture.
virtual bool isRenderingInverted() const =0
Return whether rendering done on the target texture is inverted in relation to regular textures.
virtual void declareRenderSize(const Sizef &sz)=0
Used to declare to the TextureTarget the largest size, in pixels, of the next set of incoming renderi...
Abstract base class specifying the required interface for Texture objects.
Definition: Texture.h:54
Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...
Definition: TextureTarget.h:41
virtual Texture & getTexture() const =0
Return a pointer to the CEGUI::Texture that the TextureTarget is using.