Crazy Eddie's GUI System
0.8.7
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27 #ifndef _CEGUIDynamicModule_h_
28 #define _CEGUIDynamicModule_h_
30 #include "CEGUI/Base.h"
31 #include "CEGUI/String.h"
const String & getModuleName() const
Return a String containing the name of the dynamic module.
void * getSymbolAddress(const String &symbol) const
Return the address of the specified symbol.
Class that wraps and gives access to a dynamically linked module (.dll, .so, etc.....
Definition: DynamicModule.h:43
~DynamicModule()
Destroys the DynamicModule object and unloads the associated loadable module.
DynamicModule(const String &name)
Construct the DynamicModule object by loading the dynamic loadable module specified.
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1
Definition: MemoryAllocatedObject.h:110
String class used within the GUI system.
Definition: String.h:64