Crazy Eddie's GUI System
0.8.7
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27 #ifndef _CEGUIOgreTextureTarget_h_
28 #define _CEGUIOgreTextureTarget_h_
30 #include "../../TextureTarget.h"
31 #include "CEGUI/RendererModules/Ogre/RenderTarget.h"
34 # pragma warning(push)
35 # pragma warning(disable : 4250)
75 #endif // end of guard _CEGUIOgreTextureTarget_h_
static const float DEFAULT_SIZE
default / initial size for the underlying texture.
Definition: RendererModules/Ogre/TextureTarget.h:60
CEGUI::Renderer implementation for the Ogre engine.
Definition: RendererModules/Ogre/Renderer.h:92
void clear()
Clear the surface of the underlying texture.
OgreTexture * d_CEGUITexture
This wraps d_texture so it can be used by the core CEGUI lib.
Definition: RendererModules/Ogre/TextureTarget.h:66
Texture & getTexture() const
Return a pointer to the CEGUI::Texture that the TextureTarget is using.
CEGUI::TextureTarget implementation for the Ogre engine.
Definition: RendererModules/Ogre/TextureTarget.h:43
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1
bool isRenderingInverted() const
Return whether rendering done on the target texture is inverted in relation to regular textures.
OgreTextureTarget(OgreRenderer &owner, Ogre::RenderSystem &rs)
Constructor.
virtual ~OgreTextureTarget()
Destructor.
Abstract base class specifying the required interface for Texture objects.
Definition: Texture.h:54
static String generateTextureName()
helper to generate unique texture names
static uint s_textureNumber
static data used for creating texture names
Definition: RendererModules/Ogre/TextureTarget.h:62
Intermediate RenderTarget implementing common parts for Ogre engine.
Definition: RendererModules/Ogre/RenderTarget.h:41
String class used within the GUI system.
Definition: String.h:64
bool isImageryCache() const
Return whether the RenderTarget is an implementation that caches actual rendered imagery.
void declareRenderSize(const Sizef &sz)
Used to declare to the TextureTarget the largest size, in pixels, of the next set of incoming renderi...
Implementation of the CEGUI::Texture class for the Ogre engine.
Definition: RendererModules/Ogre/Texture.h:39