Crazy Eddie's GUI System
0.8.7
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27 #ifndef _CEGUINullTextureTarget_h_
28 #define _CEGUINullTextureTarget_h_
30 #include "../../TextureTarget.h"
31 #include "CEGUI/RendererModules/Null/RenderTarget.h"
34 # pragma warning(push)
35 # pragma warning(disable : 4250)
75 #endif // end of guard _CEGUINullTextureTarget_h_
static String generateTextureName()
helper to generate unique texture names
Implementation of the CEGUI::Texture class for no particular engine.
Definition: RendererModules/Null/Texture.h:43
bool isRenderingInverted() const
Return whether rendering done on the target texture is inverted in relation to regular textures.
void clear()
Clear the surface of the underlying texture.
bool isImageryCache() const
Return whether the RenderTarget is an implementation that caches actual rendered imagery.
NullTextureTarget(NullRenderer &owner)
Constructor.
static uint s_textureNumber
static data used for creating texture names
Definition: RendererModules/Null/TextureTarget.h:62
void declareRenderSize(const Sizef &sz)
Used to declare to the TextureTarget the largest size, in pixels, of the next set of incoming renderi...
Texture & getTexture() const
Return a pointer to the CEGUI::Texture that the TextureTarget is using.
CEGUI::Renderer implementation for no particular engine.
Definition: RendererModules/Null/Renderer.h:61
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1
CEGUI::TextureTarget implementation for the Null engine.
Definition: RendererModules/Null/TextureTarget.h:43
virtual ~NullTextureTarget()
Destructor.
Abstract base class specifying the required interface for Texture objects.
Definition: Texture.h:54
NullTexture * d_CEGUITexture
This wraps d_texture so it can be used by the core CEGUI lib.
Definition: RendererModules/Null/TextureTarget.h:66
Intermediate RenderTarget.
Definition: RendererModules/Null/RenderTarget.h:45
String class used within the GUI system.
Definition: String.h:64
static const float DEFAULT_SIZE
default / initial size for the underlying texture.
Definition: RendererModules/Null/TextureTarget.h:64