Crazy Eddie's GUI System
0.8.7
|
30 #include "CEGUI/WindowRendererSets/Core/Module.h"
31 #include "CEGUI/widgets/Slider.h"
34 # pragma warning(push)
35 # pragma warning(disable : 4251)
65 static const String TypeName;
73 bool isVertical()
const;
74 void setVertical(
bool setting);
76 bool isReversedDirection()
const;
77 void setReversedDirection(
bool setting);
100 #endif // end of guard _FalSlider_h_
bool d_reversed
true if slider operates in reversed direction to 'normal'.
Definition: WindowRendererSets/Core/Slider.h:85
float getValueFromThumb(void) const
return value that best represents current slider value given the current location of the thumb.
Slider class for the FalagardBase module.
Definition: WindowRendererSets/Core/Slider.h:63
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1
FalagardSlider(const String &type)
type name for this widget.
Base class for ItemEntry window renderer objects.
Definition: widgets/Slider.h:51
float getAdjustDirectionFromPoint(const Vector2f &pt) const
Given window location pt, return a value indicating what change should be made to the slider.
void render()
Populate render cache.
void performChildWindowLayout()
Method called to perform extended laying out of the window's attached child windows.
String class used within the GUI system.
Definition: String.h:64
void updateThumb(void)
update the size and location of the thumb to properly represent the current state of the slider
bool d_vertical
True if slider operates in vertical direction.
Definition: WindowRendererSets/Core/Slider.h:84