27 #ifndef vtkOpenGLHardwareSelector_h
28 #define vtkOpenGLHardwareSelector_h
30 #include "vtkRenderingOpenGLModule.h"
manager for OpenGL-based selection.
virtual void BeginRenderProp()
Called by the mapper (vtkHardwareSelectionPolyDataPainter) before and after rendering each prop.
virtual void EndRenderProp()
a simple class to control print indentation
implements the device specific code of vtkOpenGLHardwareSelector.
virtual void BeginRenderProp(vtkRenderWindow *)
vtkOpenGLHardwareSelector()
virtual void EndRenderProp()
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
virtual void EndRenderProp(vtkRenderWindow *)
static vtkOpenGLHardwareSelector * New()
virtual void BeginRenderProp()
Called by the mapper (vtkHardwareSelectionPolyDataPainter) before and after rendering each prop.
virtual ~vtkOpenGLHardwareSelector()
create a window for renderers to draw into